UX Prototyping Basics: Fundamentals, Tools, and Techniques
Date: This event took place live on December 03 2015
Presented by: Nick Inzucchi
Duration: Approximately 60 minutes.
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Interaction designers need to conjure experiences quickly, easily, and at high fidelities. At the bleeding edge of this practice, a new breed of prototyping tools is now emerging. By helping us build more quickly they allow for radically new workflows to tackle the gnarliest problems in digital design.
In this webcast we'll survey the landscape of these new tools, with special emphasis on InVision and Framer Studio.
Participants will learn:
About Nick Inzucchi, Senior Interaction Designer at IDEO
I'm an all-around researcher, designer and hacker with a passion bringing projects from concept through completion.
I have a B.A. in cognitive science from Vassar College and a Master's in Human-Computer Interaction from Carnegie Mellon.
Some of my interests include consciousness, interactive art, game design, philosophy and chill IPAs. I'm, also a DJ.