Dan Pilone is the founder and Managing Partner of Element 84, a consulting and mobile software development company. He has designed and implemented systems for NASA, Hughes, ARINC, UPS, and the Naval Research Laboratory. Dan has taught a number of iPhone and iPad development courses for O'Reilly, iPhone Bootcamp, and private development teams. He has taught project management, software design, and software engineering at The Catholic University in Washington D.C. Dan has written several books on software development, including Head First iPhone Development, Head First Software Development, UML 2.0 in a Nutshell (0-596-00795-7) and UML 2.0 Pocket Reference (0-596-10208-9).
"I feel the Head First series has a great teaching method that is highly effective and really works."
--Gregory Zentkovich, Amazon.com
"As programming books go, the presentation of the material is a breath of fresh air. Or more aptly described, a breath of white space. The material in the book flows approximately 500 pages, but it is metered out little by little. I dont recall any pages having a full page of traditional text. The content has liberal room to lounge amidst the pictures and puzzles. It feels less like a text book and more like an entertaining activity. The brevity of text on each page pushes the reader onwards to turn each page and discover each new nugget of iPhone SDK wonder."
--Derek Underwood, www.derekunderwood.com
"If you need any help with algebra Head First will help you understand any method that you would think that is too hard to comprehend, in a visual perspective that would entertain the whole family."
--Andre Marston, www.pcc.org
"This book was all I could have asked for to start me on my iPhone development exploration and more...If you want to learn how to develop for the iPhone, get this book!"
--Mary Lucas, The Coding Pad
"This book is infuriating! Some of us had to suffer and learn iPhone development "the hard way," and we're bitter that the jig is up. "
--Mike Morrison, Stalefish Labs founder
"HF iphone was clearly crafted to get you easily creating, using and learning iPhone technologies without needing a lot of background with Macintosh development tools."
--Joe Heck, Seattle Xcoders founder
"The great thing about this book is its simple, step-by-step approach. It doesn't try to teach everything -- it just launches you right into building iPhone applications in a friendly, conversational way. "
--Eric Shephard, owner of Syndicomm
"This book in many ways can substitute for a good algebra teacher, and it could make a good teacher even better...In short, highly recommended."
--John Jacobson, Amazon.com
"The writing is outstanding, examples are relative and easy to follow and there are plenty of different ways to present the data within...If you are a student learning algebra you owe it to yourself to pick up this book."
--Daniel McKinnon, Amazon.com
"I am really proud of O'Reilly for extending innovative learning techniques to the secondary curriculum. Why aren't there hundreds of competing textbooks like this?"
--W.F. Zimmerman, Nimblebooks.com
"I can attest that this is a clear, multi-method guide with which any student can teach themselves to excel at Elementary Algebra."
--Ira Laefsky, Amazon.com
"Picture yourself a would-be programmer who likes to code in your spare time, but you've got a problem. To really become any good at what you'd like to be your profession, there are math requirements, and you think math is almost as interesting as watching wind erode granite. Fortunately for you, O'Reilly and the Head First series has come to your rescue. They created Head First Algebra."
--James Pyles, Million Chimpanzees
"If you're a new software developer, this will get you started off on the right foot. And if you're an experienced (read: long-time) developer, don't be so quick to dismiss this..."
--Thomas Duff, Duffbert's Random Musings
"...a great resource for anyone wanting to formalise their programming skills in a way that constantly engages the reader on many different levels"
--Andy Hudson, Linux Format