Bill Scott has always enjoyed technology (25 years). And he has always enjoyed people (even longer). It was a natural to blend the two loves together. For a long time he couldn’t decide if he was a designer or an engineer. He finally gave up trying to classify himself and just decided to live in both worlds as much as possible.
This passion drove him to create one of the first successful Macintosh games (GATO, 1985), build wargaming interfaces for NATO, found user experience teams (Sabre), write Ajax frameworks (OpenRico) manage user interface engineering organizations (Netflix), publish design pattern libraries (Yahoo!), talk a lot about it (Ajax Evangelist) and even write a book about Designing Web Interfaces (O’Reilly). Follow Bill’s tweets on twitter and his ramblings on his design blog.
Bill is currently Sr. Director of UI Engineering at PayPal.
"...a good go-to reference for choosing an appropriate interaction design pattern for the type of web-site that you are creating and the way you would like the viewer to
interact with it. "
--Tammy Jarocki, Austin Adobe Users Group
"Christian and Erin have pulled together the current thinking on social design into a common language for driving interactions via usable open standards,
open source, open processes, and interoperability."
--David Recordon, OpenID Foundation
"A fabulous resource for companies looking to take advantage of the powers of the social web! This is a must-read for engineers and designers new to developing for social media, and an excellent reference for the seasoned designer.
--Abby Kirigin, Interaction design consultant/Product strategy adviser
"Erin & Christian have put together an astounding collection of the most important social design patterns in use today. I recommend it for anybody building a social web site or application...I wish I had this book three years ago! "
--Joshua Porter, Author of Designing for the Social Web, Founder of Bokardo Design
"With web interfaces using AJAX, Flash and Silverlight more and more, not only would designers would find this book useful, but also developers..."
--George Ande, Amazon.com
"Each chapter covers a design principle making for an excellent in-depth focus highly recommended for web designers. "
--Diane Donovan, The Bookwatch - The Computer Shelf
"Once again, the mighty Thor, wielding the great hammer Mjollnir, has bested foul Loki and brought unto me a book which will give me the tools and knowledge to build or renovate a website to be truly Interactive! "
--Lee "P.K." Crawford, Sacramento Book Review
"The layout of the book is very easy to follow: plenty of illustrations and a clear examples along with various break-out boxes. This is a good reference book to keep around; the principals are good ones to keep in mind, even if your project doesn't quite fit into the cases provided, though I think anything larger than a personal website is going to get into areas where the lessons here are applicable. "
--Zoltan Hunt, YYZtech.ca
"What I like about it is that it is a "something to think about" type of book that does not shove someone else's idea's at you, but rather provides a reflective look at how humans think and how to build a website to work with people. I also like the fact that it is in color and provides excellent examples of the topics discussed. If you are designer, web developer, or even a manager of a web based product, you really must have this book."
--Thomas Testi, Blogcritics.org