Bill Dudney is a software developer and entrepreneur currently building software for the Mac. Bill started his computing career on a NeXT cube with a magneto-optical drive running NeXTStep 0.9. Over the years, Bill migrated into the Java world, where he worked for years on building cool enterprise software. But he never forgot his roots and how much fun it was to write software that did cool things for normal people. Bill is back to AppKit to stay. You can follow him on his blog at bill.dudney.net/roller/objc.
I've been thinking about learning styles recently. I'm working on a set of blog posts to demystify the way that iPhone stuff works. And I've been going back and forth between doing them as posts or as video screen casts... read more
Many years ago (way back in college) I wrote a 3D stress visualization application for one of my professors. It was my very first Cocoa application. Written on a NeXT Cube in Display Post Script. Wow, was it cool... read more
Apart from getting all my existing CA examples onto the iPhone I've also been toying with what the best way to build out the 'photo city' demo from WWDC 2008 would be (my next Core Animation screen cast series).... read more
While the program at iPhoneLive was already really exciting with all the great speakers and content we had lined up. Now the the NDA has been lifted all the speakers are going to be able to share more detail... read more
Webcast: A Preview of iPhoneLive October 14, 2008
In this live, online event, Bill Dudney and Raven Zachary share a preview of the presentations they'll give at the upcoming iPhoneLive Conference taking place November 18 in San Jose. Following this preview, you'll have plenty of time to ask questions...
"I learned a few new tricks from this book and Im glad I read it. Id recommend it especially to developers who are new to the iOS world, but even veterans could learn a thing or two from this one."
--Derek Gour, Bohemian Polymorph
"Overall, I think the book gives a good start to some animation concepts, and ways to improve your iPhone apps."
--John McCaffrey, ChicagoRuby.org
"With this book in hand, you can add Core Animation to your Cocoa applications, and make stunning user interfaces that your users will be showing off to their friends."
--Robert Pritchett, MacCompanion