Jesse Freeman

Jesse Freeman

For more than 13 years, Jesse Freeman has been on the cutting edge of interactive development with a focus on the Web and mobile platforms. As an expert in his field, Jesse has worked for VW, Tommy Hilfiger, Heavy, MLB, the New York Jets, HBO, and many more. Jesse was a traditional artist for most of his life until making the transition into interactive art, and he has never looked back.

Jesse is a Technical Evangelist at Microsoft focusing on game development for Windows 8 and Windows Phone. Jesse is a seasoned speaker who has presented at numerous conferences over the past 5 years as well as being an active leader in New York's developer community. He writes for several development sites including O'Reilly Media, Inc., Adobe Developer Connection, Activetuts+. and is also the author of Building HTML5 Games with ImpactJS, which is published by O'Reilly Media. He can be found on twitter at @jessefreeman. To learn more about Jesse Freeman's work, talks and workshops visit his site at http://jessefreeman.com.

Releasing HTML5 Games for Windows 8 Releasing HTML5 Games for Windows 8
by Jesse Freeman
November 2013
Print: $19.99
Ebook: $16.99

Building HTML5 Games with ImpactJS Building HTML5 Games with ImpactJS
by Jesse Freeman
February 2012
Print: $19.99
Ebook: $16.99

Recent Posts | All O'Reilly Posts

Jesse blogs at:

Review of AS 3 Design Patterns On The iPhone

December 30 2009

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - As3 Design Patterns On The iPhone.... read more

Photoshop For Developers

October 14 2009

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. Each AFT is designed to be quickly digested, usually only taking a few minutes to get up and running, and contains valuable information you can… read more

Recent Posts | All O'Reilly Posts

Webcast: Analytics In HTML5 Games
November 20, 2013
Do you ever wonder what people are doing when they play your game? Do you actively play test and try to balance your game to make it more fun? Why not take advantage of analytics in your game just like web sites have been doing for years.

Webcast: How to Build Cross Platform HTML5 Games for Mobile and Web
September 24, 2013
During this webcast talk Jesse will go into detail on how to build a truly cross platform HTML5 game by using his new Super Paper Monster Smasher Starter Kit which you can play at http://bit.ly/spms-sk-demo.

Webcast: Using NodeJS + Grunt for HTML5 Build Scripts
August 21, 2013
In this webcast talk, Jesse Freeman will cover the basics of using NodeJS and Grunt to build automated deployment scripts for your HTML5 games on Web, Desktop and Mobile.

Webcast: Mobile Gaming: Are We Casual Enough Yet?
May 10, 2013
In this webcast talk by Jesse Freeman, author of Building HTML5 Games with ImpactJS, he will go over how he has been redesigning his own game ideas for the new casual gamer market.

Webcast: Building HTML5 Games for Windows 8
June 20, 2013
Join this webcast talk by Jesse Freeman, author of Building HTML5 Games with ImpactJS, as he goes over the best HTML5 game frameworks to use, moving from the web to Windows 8, supporting mobile devices, testing/debugging your game and how to publish ...

Webcast: Deep Dive Into HTML5 Game Design
March 08, 2013
In this webcast talk Jesse Freeman author of Introducing HTML5 Game Development will cover some techniques to help you succeed in game jams with HTML5.

Webcast: Game Jamming With HTML5
April 17, 2013
In this webcast talk Jesse Freeman author of Introducing HTML5 Game Development will cover some techniques to help you succeed in game jams with HTML5.

Webcast: HTML5 Game Development
June 08, 2012
This webcast is a great way to get familiar with the Impact framework and get you started making HTML 5 games.