Jon Manning

Jon Manning

Jon Manning is co-founder of Secret Lab, and is a software engineering expert in Swift, C#, and Objective-C. Jon builds games and apps at Secret Lab for clients from around the world, including the Australian Broadcasting Corporation, Qantas, and Meebo (acquired by Google). Jon has co-authored more than a dozen technical books, and has a PhD in Computing.

Learning Swift 3 Learning Swift 3
by Paris Buttfield-Addison, Jon Manning, Tim Nugent
February 2017 (est.)
Print: $39.99

The Kerbal Player's Guide The Kerbal Player's Guide
by Alasdair Allan, Paris Buttfield-Addison, Paul Fenwick, Jon Manning, Tim Nugent
December 2016
Print: $39.99
Ebook: $33.99

What's New in Swift 3 What's New in Swift 3
by Paris Buttfield-Addison, Jon Manning, Tim Nugent
October 2016
Ebook: $0.00

Swift Development for the Apple Watch Swift Development for the Apple Watch
by Jon Manning, Paris Buttfield-Addison
June 2016
Print: $24.99
Ebook: $20.99

iOS Swift Game Development Cookbook iOS Swift Game Development Cookbook
by Paris Buttfield-Addison, Jon Manning
Second Edition May 2015
Print: $49.99
Ebook: $42.99

Swift Development with Cocoa Swift Development with Cocoa
by Jon Manning, Paris Buttfield-Addison, Tim Nugent
December 2014
Print: $39.99
Ebook: $33.99

iOS Game Development Cookbook iOS Game Development Cookbook
by Paris Buttfield-Addison, Jon Manning
April 2014
OUT OF PRINT

Learning Cocoa with Objective-C Learning Cocoa with Objective-C
by Paris Buttfield-Addison, Jon Manning, Tim Nugent
Fourth Edition March 2014
Print: $39.99
Ebook: $33.99

Learning Cocoa with Objective-C Learning Cocoa with Objective-C
by Paris Buttfield-Addison, Jon Manning
Third Edition December 2012
OUT OF PRINT

Ultimate Swift Programming Ultimate Swift Programming
by Paris Buttfield-Addison, Jon Manning, Tim Nugent
February 2015
Video: $239.99

Webcast: Build a Game in Less Than an Hour with Unity
February 10, 2015
In this webcast, we'll build a game in Unity from start to finish. Starting with some basic assets, we'll demonstrate and talk through the entire process of building a complete 2D game of Asteroids, complete with gameplay, physics, lighting, and user...

Webcast: Five Swift Essentials
February 10, 2015
In this webcast, we'll cover five important features of the Swift language, and talk about how you can use them to reduce the amount of code you need to write, to make your code easier to understand, and to extend the Swift language to meet your needs...