Paris Buttfield-Addison is co-founder of Secret Lab, an indie game and app development studio in Hobart, Australia. He spends his time designing video and board games, and mobile apps, and is also co-author of more than a dozen technical books, mostly for O’Reilly — recently Learning Swift and a book on the Kerbal Space Program video game.
Paris also co-organizes the /dev/world conference, which runs in Melbourne and is Asia-Pacific region’s oldest Apple developer event. Paris formerly worked with Meebo (which was acquired by Google), and has a PhD in Computing, and a degree in Medieval History.
Paris can be found on Twitter @parisba. He still thinks digital watches are a pretty neat idea.
Webcast: Build a Game in Less Than an Hour with Unity February 10, 2015
In this webcast, we'll build a game in Unity from start to finish. Starting with some basic assets, we'll demonstrate and talk through the entire process of building a complete 2D game of Asteroids, complete with gameplay, physics, lighting, and user...
Webcast: Five Swift Essentials February 10, 2015
In this webcast, we'll cover five important features of the Swift language, and talk about how you can use them to reduce the amount of code you need to write, to make your code easier to understand, and to extend the Swift language to meet your needs...