October 4, 2007
Making Things Talk--New From O'Reilly: Gets Your Electronic Creations
Sebastopol, CA--Building electronic projects that interact with the
physical world is fun, but when your homebrewed creations start talking to
each other, things get really interesting! In Making Things Talk
(O'Reilly, $29.99), author Tom Igoe bestows the power of communication
upon your favorite tech creations through simple projects that present the
guidelines for electronic verbosity. Whether its microcontroller-powered
devices, email programs, or networked databases, Igoe demonstrates the
ability of electronics to interact in fun and interesting ways.
Some examples include:
- The Pet Lover: Want to play with your pet while you're away? Discover
the "Networked Cat Cam" and the interactive pet bed that sends you
- It Takes Two: Wire your favorite stuffed animal and enjoy a game of
"Monski Pong." Just be sure not to lose!
- Who's Out There: Broadcast messages to others on your network; build a
battery–powered GPS that reports its location wirelessly; send data across
the Web based on physical activity in your home, office, or backyard.
- Three Easy Steps: Set up communication between microcontrollers,
personal computers, and web servers using three easy-to-program, open
source environments: Arduino/Wiring, Processing, and PHP.
Arriving in bookstores October 15th and available online today at
store.makezine.com, Making Things Talk is perfect for diehard "techies," but also serves as the perfect primer for people with little technical training, but a lot of interest. "The workbenches of hobbyists,
hackers, and makers have become overrun with microcontrollers—computers-on-a-chip that power homebrewed video games,
robots, toys and more," explains Igoe. "This book contains a series of
projects that teach readers what they need to know to get their creations
talking to each other, connecting to the web and forming networks of smart
Tom Igoe teaches courses in physical computing and networking at the
Interactive Telecommunications Program in the Tisch School of the Arts at
New York University. He is co-author of the book Physical Computing:
Sensing and Controlling the Physical World with Computers, which has been
adopted by numerous digital art and design schools around the world.
Making Things Talk
ISBN: 0-596-51051-9, 428 pages,428 pages US
Maker Media is a division of O'Reilly Media devoted entirely
to the growing community of resourceful people who believe that
if you can imagine it, you can make it. Consisting of Make Magazine,
Craft Magazine, Maker Faire, and the Hacks series of books,
Maker Media encourages the Do-It-Yourself mentality by providing
creative inspiration and instruction.
For more information about Maker Media, visit us online:
O'Reilly Media spreads the knowledge of innovators through its books, online services, magazines, and conferences. Since 1978, O'Reilly Media has been a chronicler and catalyst of cutting-edge development, homing in on the technology trends that really matter and spurring their adoption by amplifying "faint signals" from the alpha geeks who are creating the future. An active participant in the technology community, the company has a long history of advocacy, meme-making, and evangelism.
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