Blender 3 to Unreal Engine 5 — Dungeon Modular Kitbash
with 3D Tudor (Neil Ian Bettison)
Overview
In this 26 hr course, you will learn how to create a massive modular dungeon environment using Blender 3 and Unreal Engine 5. From 3D modeling nearly 100 detailed assets to setting up a walkthrough scenario with a third-person character in UE5, you'll gain the skills to design and render dynamic game environments.
What I will be able to do after this course
- Model a detailed medieval dungeon modular kit from scratch using Blender 3.
- Prepare and optimize 3D assets for seamless integration into Unreal Engine 5.
- Set up lighting and animations like torches and fire for a realistic RPG atmosphere.
- Design interactive game elements, such as opening doors and walkable scenarios.
- Implement HDRI backgrounds and rendering techniques for professional presentations.
Course Instructor(s)
3D Tudor, founded by bestselling Blender author Neil Ian Bettison, is a globally recognized education studio in 3D art, game development, and digital content creation. Since 2019, it has helped 250,000+ learners build skills in Blender, Unreal Engine 5, Geometry Nodes, modelling, texturing, environment creation, and game art. Neil is also co-author of a #1 Amazon bestselling Blender book from Packt.
Who is it for?
This course is suited for beginner to midlevel 3D modelers aiming to create AAA medieval game assets, game designers building RPG environments, as well as RPG enthusiasts interested in exploring game art creation. Proficiency in basic 3D design workflows will enhance learning.
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