Overview
In this 26 hr course, you will learn how to create a massive modular dungeon environment using Blender 3 and Unreal Engine 5. From 3D modeling nearly 100 detailed assets to setting up a walkthrough scenario with a third-person character in UE5, you'll gain the skills to design and render dynamic game environments.
What I will be able to do after this course
- Model a detailed medieval dungeon modular kit from scratch using Blender 3.
- Prepare and optimize 3D assets for seamless integration into Unreal Engine 5.
- Set up lighting and animations like torches and fire for a realistic RPG atmosphere.
- Design interactive game elements, such as opening doors and walkable scenarios.
- Implement HDRI backgrounds and rendering techniques for professional presentations.
Course Instructor(s)
Neil Ian Bettison brings years of experience in 3D modeling and teaching, specializing in creating realistic game environments. With a focus on hands-on learning, Neil's approach is to guide learners through practical projects, ensuring a thorough understanding of industry-standard tools and techniques.
Who is it for?
This course is suited for beginner to midlevel 3D modelers aiming to create AAA medieval game assets, game designers building RPG environments, as well as RPG enthusiasts interested in exploring game art creation. Proficiency in basic 3D design workflows will enhance learning.
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