Skip to Content
The Art of Doing: Video Game Creation with Python and Pygame
on-demand course

The Art of Doing: Video Game Creation with Python and Pygame

with Michael Eramo
October 2021
Beginner
17h 17m
English
Packt Publishing
Closed Captioning available in English

Overview

In this 17 hr course, you'll learn how to create games using Python and the Pygame library. The curriculum covers designing and coding arcade-style games, incorporating animations and advanced techniques like sprite grouping and collision management.

What I will be able to do after this course

  • Master the fundamental and advanced concepts of the Pygame library to design games.
  • Develop proficiency in employing Python classes and inheritance for better code organization.
  • Design and animate game characters, learning to use sprites and vector-based motion.
  • Create engaging game mechanics with collision detection and tile mapping support.
  • Gain practical experience by building seven arcade-style games from start to finish.

Course Instructor(s)

Michael Eramo is an experienced instructor passionate about teaching programming using fun and engaging projects. With a strong background in Python and game development, Michael's teaching style emphasizes practical, hands-on learning complemented by a solid theoretical foundation. Students appreciate his friendly, approachable demeanor and clear, structured explanations.

Who is it for?

This course is ideal for beginner programmers skilled in Python fundamentals who are eager to apply their knowledge to game development. It's a great choice for those who are passionate about coding, enjoy challenges, and wish to learn practical skills in game design. Familiarity with basic programming concepts such as functions, loops, and conditionals is recommended. If you're looking to get started with Pygame and arcade-style game design, this course is for you.

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Watch now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Python for Game Programming - Pygame from A to Z

Python for Game Programming - Pygame from A to Z

Meta Brains
Python for Programmers

Python for Programmers

Paul Deitel, Harvey Deitel

Publisher Resources

ISBN: 9781803231587