Skip to Content
Multimedia: Making It Work, Ninth Edition, 9th Edition
book

Multimedia: Making It Work, Ninth Edition, 9th Edition

by Tay Vaughan
May 2014
Beginner
480 pages
17h 16m
English
McGraw-Hill

Overview

The Most Complete, Up-to-Date Multimedia Guide

Thoroughly updated to cover the latest technologies, including mobile multimedia, this full-color resource prepares you for a successful multimedia career by teaching you the fundamental concepts and required skills. Multimedia: Making It Work, Ninth Edition explains how to integrate text, images, sound, animation, and video into compelling projects. Multimedia project planning, costs, design, production, talent acquisition, testing, and delivery are also discussed. Chapter-ending quizzes reinforce key concepts and hands-on lab projects allow you to apply your new skills.

Learn how to:

  • Master the essential elements of multimedia, including text, images, sound, animation, and video
  • Incorporate bitmap, vector, and 3-D images
  • Record and edit digital audio and use MIDI
  • Create computer-generated animations
  • Shoot and edit digital video
  • Select the best hardware, software, and authoring tools for your project
  • Determine the scope and cost of a multimedia project n Design, produce, and test your project
  • Acquire the best content and talent for your budget
  • Design dynamic Web content
  • Create apps for mobile devices, including tablets, readers, and smartphones
  • Deliver multimedia over the Internet, in an app store, and on CD-ROM and DVD

Each chapter includes:

  • Learning objectives
  • Full-color illustrations and screenshots
  • Helpful notes, tips, and warnings
  • Chapter summaries and key term lists
  • End-of-chapter quizzes and lab projects
This book is intended for students enrolled in an instructor-led course and does not provide correct answers for the end-of-chapter quizzes or access to the instructor's resource materials. If you are an instructor, please contact your McGraw-Hill Education sales representative for details.
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Storytelling in Design

Storytelling in Design

Anna Dahlström
The Handbook of World Englishes, 2nd Edition

The Handbook of World Englishes, 2nd Edition

Cecil L. Nelson, Zoya G. Proshina, Daniel R. Davis
The Goal

The Goal

Eliyahu M. Goldratt, Jeff Cox
The Secret Life of Programs

The Secret Life of Programs

Jonathan E. Steinhart

Publisher Resources

ISBN: 9780071832885