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Maya® Studio Projects:
book

Maya® Studio Projects:

by Todd Palamar
May 2011
Beginner to intermediate
336 pages
10h 1m
English
Sybex

Overview

This ebook does not provide access to the DVD files.

Create realistic characters with Maya tools and this project-based book

Maya character generation tools are extremely sophisticated, and there's no better way to learn all their capabilities than by working through the projects in this hands-on book. This official guide focuses on understanding and implementing Maya's powerful tools for creating realistic characters for film, games, and TV. Use a variety of tools to create characters from skeleton to clothing, including hairstyles and facial hair, and learn how to use Performance Capture. A DVD includes supplementary videos, project support files, textures, tools, professional shaders, and more.

  • This project-based book focuses on Maya's powerful tools for creating realistic characters for TV, film, and games

  • Covers key techniques necessary to make a character work in a professional setting: texturing, sub-surface scattering, hair, fur, homemade motion-capture, muscle systems, and clothing

  • Includes a DVD featuring supplementary videos, project support files, textures, tools, professional shaders, and more

  • An Autodesk Official Training Guide

Maya Studio Projects: Photorealistic Characters is an excellent training aid for both Maya newcomers and seasoned pros.

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Publisher Resources

ISBN: 9780470944974Purchase book