Overview
Unreal Engine 5 Game Development with C++ Scripting offers a hands-on approach to learning game development with Unreal Engine 5 through C++ scripting. This book provides a comprehensive guide to mastering the essentials of C++ programming within the context of creating high-quality, professional games.
What this Book will help me do
- Develop proficiency using Unreal Engine 5 and Visual Studio for game development.
- Master the syntax and advanced features of C++ programming as it applies to game scripting.
- Understand object-oriented programming concepts in the context of game development.
- Build functional game features including UI, character control, and multiplayer systems.
- Leverage UE5's gameplay frameworks and tools to streamline your game creation process.
Author(s)
Zhenyu George Li is an experienced educator in game development. With his deep expertise in Unreal Engine and C++ scripting, he empowers learners to advance their programming skills through practical, project-based approaches.
Who is it for?
This book is ideal for game developers with a basic understanding of Unreal Engine and blueprint scripting who want to expand into C++ programming. Whether you're a student studying game design, an artist with coding aspirations, or a software engineer exploring game development, this book helps bridge the gap between visual scripting and coding.
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