December 2020
Beginner
444 pages
10h 52m
English
In this chapter, you’ll learn to use Audacity to make sound effects for your games. You will then import some sound effects into the Bouncing Donuts Unity project and write C# code to play them.
Sound is an often overlooked part of game development, mainly because it’s easy to make a prototype without sound and put it in as an afterthought toward the end of the project. Sound can have a large impact on the feel and mood of your game, but for many games, sound doesn’t directly affect gameplay. Commercial projects will use professional sound designers and composers to create custom sound and music. Regardless of your budget or the size of your team, it’s a good idea to learn ...
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