CHAPTER 10
During the early years of Unity, it was called Unity3D and was designed to make 3D games. Even with the original Unity3D, it was possible to make 2D games, but the process became much easier in 2013 when Unity released an updated 2D toolset. Since then, Unity has continued to add 2D tools and support, including a 2D physics engine, tilemaps, and 2D animation features.
Your goal in Part II is to create a 2D maze game inspired by the mostly 2D arcade maze games of the early 1980s. Those early maze games used what was then called stamp hardware to display playfields. The stamps of the 1980s are now more commonly called tiles. Tiles are fixed-size rectangular graphical elements laid out in a grid. In contrast to tiles, ...
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