CHAPTER 14
This chapter covers the creation of menus using the Unity UI system. You will create a main menu and an options menu. This will allow you to control the screen resolution of your game, and to select fullscreen versus windowed mode. Before all that you’ll set up source control for your game.
Source Control Setup
Before starting with menus, you’ll set up your game with source control as you just learned in the previous chapter. This section is optional, so if you don’t wish to do source control on this project, or if you want to delay setting this up until later, that’s OK.
<Step 1> Open the DotGame project in Unity.
<Step 2> Edit – Project Settings… – Editor.
<Step 3> Version Control Mode: Visible Meta Files.
This is likely ...
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