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2D Game Development with Unity
book

2D Game Development with Unity

by Franz Lanzinger
December 2020
Beginner
444 pages
10h 52m
English
CRC Press
Content preview from 2D Game Development with Unity

CHAPTER 14

Menus

This chapter covers the creation of menus using the Unity UI system. You will create a main menu and an options menu. This will allow you to control the screen resolution of your game, and to select fullscreen versus windowed mode. Before all that you’ll set up source control for your game.

Source Control Setup

Before starting with menus, you’ll set up your game with source control as you just learned in the previous chapter. This section is optional, so if you don’t wish to do source control on this project, or if you want to delay setting this up until later, that’s OK.

  • <Step 1> Open the DotGame project in Unity.

  • <Step 2> Edit – Project Settings… – Editor.

  • <Step 3> Version Control Mode: Visible Meta Files.

    This is likely ...

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Publisher Resources

ISBN: 9781000259513