Particle Dynamics, Collisions, Forces, Blend Shape, Key-framing, Skeletons, and Scripting
With examples: A keyframed camera in an orangerie, a moving mouth, the bones of a simple leg, the bones of a simple fish, a human skeleton and skin, balls colliding with a bowl, rain hitting the ground, a car hitting the blocks of a wall, a car smashing a wall into fragments, a door rotating and closing to a sound, a car on a motion path, using Vue to create natural terrain, hair moving in a wind, a Cinema 4D motion graphics bomb, and Houdini water and fire.
This chapter looks at adding motion to a scene. Maya supports a very broad range of tools for animation: keyframing, skeletons, particle and rigid object physics, fields (such ...
Get 3D Animation for the Raw Beginner Using Autodesk Maya 2e, 2nd Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.