Chapter 8

A Photogrammetric Vehicle Pipeline

Words, rendering, and compositing by Tom Painter and Modeling and texturing by I Putu Gede Aryantha

Big Man 3D

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Figure 8.1

Introduction

In this chapter I give an overview of the photography-based pipeline we use at Big Man to attain the highest level of realism as fast and painlessly as possible. The inspiration for this chapter stems from the fact that, while there are a multitude of books out there about modeling or texturing, there are few guides to setting up a whole modeling and texturing pipeline.

I would need an entire book to detail every step of building this truck, so I’m not going to be holding ...

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