Appendix C. SIO2 Reference
This appendix provides information for use in your further study of SIO2.
SIO2 learning resources
The
.sio2
file formatSIO2 flag values
SIO2 functions
SIO2 Learning Resources
If you've followed the tutorials in this book, by now you have learned a lot about how to exploit the graphical power of SIO2. However, there is more to an engaging game or 3D application than just interacting with 3D assets and graphics. The atmosphere of the game or application is enhanced by ambient sound and sound effects, the game play is guided by levels and screens, data such as high scores or player identities must be made persistent, and controls and interface elements must be created to give the user the best possible playing experience. Depending ...
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