Rigging and using keyframes

Now that we have a good idea what tools we will need, let's talk about creating keyframes!

Rigging and using keyframes

The Timeline is used to add keyframes in a similar fashion to Timelines in Unreal 4

Similar to Unreal 4, the keyframes we create will be displayed in the Timeline. This area is located directly under the 3D viewport. Keyframes are represented as simple yellow lines, and the amount of time we are viewing can be adjusted by using the mouse wheel.

Now let's start with a basic cube and create some keyframes:

Rigging and using keyframes

A simple animation of a sliding ...

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