July 2018
Beginner to intermediate
374 pages
8h 54m
English
We’ve spent a good deal of time in this book adding animations to our avatar. We do this partly to understand important concepts like grouping objects, but also because this is a lot of what 3D game programmers do.
What makes a game compelling and fun enough to make players keep coming back is a combination of interesting gameplay and the occasional glimpses of realism. Our avatar doesn’t really need to have hands and feet that move as in real life, but this animation helps make the game seem more real. In this game, the gameplay is pretty simple: press the space bar near the treasure to get points.
How many tweaks you add is up to you, the game programmer. But for this chapter, let’s add ...
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