Code: Collisions

This is the avatar code after we added collisions in Chapter 10, Project: Collisions:

 <body></body>
 <script src=​"/three.js"​></script>
 <script src=​"/tween.js"​></script>
 <script>
 // The "scene" is where stuff in our game will happen:
 var​ scene = ​new​ THREE.Scene();
 var​ flat = {flatShading: ​true​};
 var​ light = ​new​ THREE.AmbientLight(​'white'​, 0.8);
  scene.add(light);
 
 // The "camera" is what sees the stuff:
 var​ aspectRatio = window.innerWidth / window.innerHeight;
 var​ camera = ​new​ THREE.PerspectiveCamera(75, aspectRatio, 1, 10000);
  camera.position.z = 500;
 // scene.add(camera);
 
 // The "renderer" draws what the camera sees onto the screen:
 var​ renderer = ​new​ THREE.WebGLRenderer({antialias: ...

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