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3D Game Textures, 4th Edition by Luke Ahearn

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Art is born of the observation and investigation of nature.

Cicero

Roman author, orator, and politician, 106 BC–43 BC

Introduction

Creating art for computer games requires both artistic and technical skills. We will look at both but first we will look at the very basics of art. The goal of this chapter isn’t to turn you into an artist, but it will help you create better textures to understand these fundamentals. If you have any art training, this may be material you will want to skim over. If you don’t, hopefully it will help point you in the right direction to learn what you need to in order to become a great ...

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