CHAPTER 4
Materials
Materials are important as they essentially define the appearance of the 3D object. Materials are made up of different properties that can be defined as a single value or a texture map that varies the value over the surface of the object. For a deeper dive on materials and what each property means, read Chapter 1: Section 1.5. Often, because materials are made up of different properties (i.e., bump, reflection, environment maps), you will need to render the 3D object using the Ray Tracer in order to see its full effect. See Chapter 2: Section 2.2 on Rendering with the Adobe Ray Tracer for more information.
3D objects often ...
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