PART I

Introduction to 3D Concepts

CHAPTER 1Scene
CHAPTER 2Rendering: OpenGL (OGL) and Adobe Ray Tracer (ART)

In this part

This book is all about Photoshop and the ways you can integrate 3D into your design workflows; however we wanted to take a step back and start off with an introduction to basic 3D concepts that will be important to understand, before diving into how it all works in Photoshop. In this part we explain 3D concepts in a way that anyone new coming into the world of 3D can understand so that they can have a solid framework to begin exploring. Further, those of you that are already familiar with 3D can learn about the different techniques that we use and how these can add to or optimize your existing workflows.

Get 3D in Photoshop now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.