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3D User Interfaces: Theory and Practice
book

3D User Interfaces: Theory and Practice

by Doug A. Bowman, Ernst Kruijff, Joseph J. LaViola Jr., Ivan Poupyrev
July 2004
Intermediate to advanced
512 pages
14h 5m
English
Addison-Wesley Professional
Content preview from 3D User Interfaces: Theory and Practice

Chapter 11. Evaluation of 3D User Interfaces

Most of this book has covered the various aspects of 3D UI design. We have addressed questions such as, How do I choose an appropriate input device? How do I support wayfinding in large-scale environments? and What object manipulation techniques provide precise positioning? However, one of the central truths of human–computer interaction (HCI) is that even the most careful and well-informed designs can still go wrong in any number of ways. Thus, evaluation of UIs becomes critical. In fact, the reason we can provide answers to questions such as those above is that researchers have performed evaluations addressing those issues. In this chapter, we discuss some of the evaluation methods that can be used ...

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Publisher Resources

ISBN: 9780133390599Purchase book