Lighting is an essential part of the visual process. 3ds Max offers a variety of ways to achieve proper lighting. In this lesson, you will learn about the basics of creating primary light sources, and how you can improve the lighting of your scenes by also adding secondary light sources to achieve a better range of tones in your final rendered palette.
After completing this lesson, you will be able to:
• Understand ambient light and how to fake it
• Use the standard light types in 3ds Max
• Adjust shadow parameters and set different shadow types
• Use a three-point lighting approach to light a scene
• Use the ...