CHAPTER TWO
MODELING
The Modeling chapter covers low-polygon modeling techniques, with a thorough explanation of what lies at the sub-object level. Other techniques include spline modeling. Perform spline modeling by taking 2D elements and turning them into 3D volumes, with the help of modifiers and compound objects. Also included is a lab that illustrates several polygon modeling techniques to build an underwater scene.
• Lesson 8: Using Compound Objects
LESSON ...
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