Exercise 11.7. Scattering Delegates
In this exercise, you’ll use the Scatter tool to place delegates on an irregular surface. In the next chapter, these delegates will become birds that peck at the ground for a while and then fly away.
1. | Load the file Hill.max from the CD.
This file contains a scene with a small hill. A Crowd helper and one delegate have already been created. A grid has been placed in the sky to be used as a Seek object.
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2. | Select the Crowd helper and go to the Modify panel.
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3. | On the Setup rollout, click Scatter to open the ... |
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