Creating Walls, Windows, and Doors (Part I)


IT SEEMS THAT SINCE THE first days of 3D visualization, no other architectural element has garnered more attention than the ‘wall’. One of the most commonly asked questions between fellow 3D visualization artists is, “How do you create your walls in 3D?” The question is bound to be answered a number of different ways depending on who you ask and their experience level, but the question is so important to so many of us because the walls are usually the first part of a building that we create, and arguably the most important. It is, in some ways, the real foundation on which other building elements ...

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