Creating 2D Sites


IN THE LAST FOUR CHAPTERS, we covered the creation of building elements such as walls, windows, doors, and roofs. This chapter begins a four chapter series discussing the creation of objects that can be generally classified as site elements, such as roads, sidewalks, curbs, backgrounds, and vegetation. In this 1st chapter, we’ll look closely at some of the best techniques for creating 2D sites, and in the next chapter we’ll use many of the same tools and numerous others to create 3D sites. The remaining two chapters deal with the challenges of creating realistic backgrounds and vegetation.

Creating a 3D site plan can ...

Get 3ds Max Design Architectural Visualization now with the O’Reilly learning platform.

O’Reilly members experience live online training, plus books, videos, and digital content from nearly 200 publishers.