CHAPTER 10
Creating Vegetation
UNLIKE THE CREATION OF MOST object types in visualization, creating vegetation is more an art than a science. When you create walls, roofs, sites, and most other scene elements, you usually do so with the precise guidance of architectural or engineering drawings. Even though we reserve a certain degree of artistic interpretation in the creation of many object types, especially in the absence of information, that degree usually extends much farther with vegetation. For example, when a set of architectural drawings specifies that the roof of a house needs to be a barrel tile roof, it probably doesn’t matter if the ...
Get 3ds Max Design Architectural Visualization now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.