September 2012
Intermediate to advanced
536 pages
17h 10m
English

WHEN OUR FIRST TITLE WAS released in 2006, we included a list of our top 20 production tips. They represented the top 20 things we believe anyone in a production environment should be familiar with. This time around we’ve knocked off a few of those tips that have since been bested by other techniques we’ve developed and added to those an additional 10. Most of the techniques we presented in 2006 still hold true today as practical and productive, and we are confident that the tips presented here will be equally viable for many years to come.
Students who learn 3ds Max in a classroom environment often believe they ...
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