The 3ds Max Interface
Chapter 3
The 3ds Max user interface is very large andcomplicated. Without MAXScript, tasks caneasily become monotonous and boring.Moreover, artists, technical directors, andstudios that do not have any custom scriptsin their production pipeline are less efficient,slower, and less able to compete with thosethat do.
Objectives
After completing this chapter, you should be able to:
- Copy, instance, and reference scene geometry, and learn how to copy arrays.
- Use 3dsMax ‘Max’ commands.
- Invoke command panels via MAXScript.
- Access the main toolbar via MAXScript.
- Pick scene objects via a script.
- Pick scene points via a script.
Introduction
3ds Max contains many user interface items such as command panels, rollouts, dialogs, commands, ...
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