23REMEMBER THE RULES
Here's an activity that dramatically demonstrates the importance of checking our assumptions.
Synopsis
The players are divided into two groups to practice playing a two-person game using a sheet of scoring rules. Later, players from each group compete with players from the other group. Unknown to the players, the scoring rules given to the two groups are slightly different from each other, creating chaos and confusion.
Purpose
To experience the consequences of making assumptions that everyone is playing by the same rules
Participants
Minimum: 4
Maximum: Any number
Best: 12–20
Time
10–20 minutes
Supplies and Equipment
- Playing cards
Handout
Scoring Rules, two versions
Room Setup
Provide seating arrangements for pairs of players.
Preparation
Make copies of the two different versions of the Scoring Rules.
Version 1:
Scoring Rules
- If both cards are red, nobody gets any points.
- If both cards are black, each player gets 1 point.
- If one card is red and the other card is black, the player who played the red card gets 5 points. The player who played the black gets no points.
Summary:
- Red and Red: Both players get 0.
- Black and Black: Both players get 1 point.
- Red and Black: Red player gets 5 points; Black player gets 0 points.
Version 2:
Scoring Rules
- If both cards are red, nobody gets any points.
- If both cards are black, each player gets 1 point.
- If one card is red and the other card is black, the player who played the red card gets no ...
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