Book description
Select from 75 quick exercises to break down barriers, increase motivation, and provide the best possible start to your training program. Compiled by a team of five trainers with a wide variety of experience, the games represent a rich mixture of styles and an extensive range of approaches. There is an index of activities by objective to help you choose the most appropriate activity for your application, and fully reproducible participant materials are included to save you hours of preparation time.
Table of contents
-
A Compendium of Icebreakers, Energizers and Introductions
- Copyright
- Acknowledgments
- Preface
- Introduction
-
Part 1: The Games
- Chapter 1: About Me
- Chapter 2: Active Relaxation
- Chapter 3: All Change—Including You
- Chapter 4: Alphabetic Introductions
- Chapter 5: Anagrams
- Chapter 6: Animal Crackers
- Chapter 7: Animal Noises
- Chapter 8: Back to Back
- Chapter 9: Balloon Energizers
- Chapter 10: Balloon Groups
- Chapter 11: Balloon Spotting
- Chapter 12: Blind Balloon Relay
- Chapter 13: Blindfold Evacuation
- Chapter 14: Blind Order
- Chapter 15: Catch All
- Chapter 16: The Company Needs Me Because...
- Chapter 17: Creeping Death
- Chapter 18: Descriptions
- Chapter 19: Dice Breaker
- Chapter 20: Draw It
- Chapter 21: Dry Up
- Chapter 22: Ego Ideal
- Chapter 23: Folder Find
- Chapter 24: Fruit and Spoon Race
- Chapter 25: Group Jigsaw
- Chapter 26: Groupshout
- Chapter 27: Gymohello
- Chapter 28: Hello There
- Chapter 29: House and Garden
- Chapter 30: I Am Someone Who...
- Chapter 31: If I Were Famous
- Chapter 32: I Just Wanted To Tell You
- Chapter 33: I'm Somebody Else
- Chapter 34: Increasing Positive Feelings
- Chapter 35: I See, I Guess
- Chapter 36: I Went to Rochester
- Chapter 37: Local Lists
- Chapter 38: Members of the Class
- Chapter 39: Metaphorical Introductions
- Chapter 40: Moving the Piano
- Chapter 41: My Scene
- Chapter 42: One Thousand Word Close
- Chapter 43: One Word Close
- Chapter 44: One Word Story
- Chapter 45: Pantry Game
- Chapter 46: Party Time
- Chapter 47: Please Don't Touch Me
- Chapter 48: Primes
- Chapter 49: Recent Enjoyments
- Chapter 50: The Rest of Me
- Chapter 51: Shaking Hands
- Chapter 52: Square Control
- Chapter 53: Stereotypical Introductions
- Chapter 54: Story Time
- Chapter 55: String-troductions
- Chapter 56: Supportive Pairs Introductions
- Chapter 57: Tale Race
- Chapter 58: Tell Me About Yourself
- Chapter 59: Tell Us a Bit About Yourself
- Chapter 60: This is Me
- Chapter 61: Tinfoil Relay
- Chapter 62: Tools of the Trade
- Chapter 63: Values
- Chapter 64: Walking the Plank
- Chapter 65: Washington Monument
- Chapter 66: Well, I Think...
- Chapter 67: What About You?
- Chapter 68: What Matters to Me
- Chapter 69: Where Are We Now?
- Chapter 70: Who Are You?
- Chapter 71: Who Else Are You?
- Chapter 72: Who Is Right?
- Chapter 73: Wordlist
- Chapter 74: You Are...
- Chapter 75: Yukkies
- References
- List of Contributions
- Notes on Contributors
- Index of Objectives (1/2)
- Index of Objectives (2/2)
Product information
- Title: A Compendium of Icebreakers, Energizers and Introductions
- Author(s):
- Release date: January 1992
- Publisher(s): HRD Press
- ISBN: 9780874251975
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