Chapter 15: Understanding Other Gamification and Behavioral Frameworks with Octalysis

Up to this point we have covered almost everything there is to learn in Level I Octalysis design. My goal for the book is to go deep on one methodology and framework (namely my own), and then once competency of that one framework is achieved, use it to understand other frameworks.

In 2012, when I attended the annual GSummit266, the largest gamification conference in the world, I was thoroughly impressed by the ensemble of knowledgeable panelists and speakers. However, I imagined that the average attendee could be flustered by all of the various talks and frameworks presented at the conference - from Richard Bartles’ Four Player Types, Mihayi Chiksenmihayi’s ...

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