Chapter 3. Color
Introduction
Color objects can control
colors
programmatically, which means you can create dynamically colored
elements in your movies. You can change background colors, animate
colors over gradations, and allow user control over colors (with
sliders, buttons, and so on).
To work effectively with colors, you must understand how to specify color values. ActionScript colors have four parts: red, green, blue, and alpha (or transparency). For the color components—each ranging in value from 0 to 255 (in standard, decimal format)—higher numbers mean brighter colors. When red, green, and blue are all 0, the resulting color is black. When red, green, and blue are all 255, the resulting color is white. When red, green, and blue are all equal, the resulting color is a shade of gray.
The alpha value determines the transparency: a value of 0 is
completely transparent, and the maximum value, which depends on the
method or property used to set the alpha value, is fully opaque. The
maximum value for alpha is 100 when specified using the
_alpha property; the maximum alpha value is 255
when specified as part of a color transformation along with RGB
components.
For example, a pure blue, fully opaque color would have the following components:
Red: 0, Green: 0, Blue: 255, Alpha: 255
For colors in which you don’t want to change the alpha (which defaults to the value set for the object during authoring) you can represent the RGB parts as a single value ranging from 0 to 16777215, but using ...
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