Skip to Content
Actionscript Cookbook
book

Actionscript Cookbook

by Joey Lott
July 2003
Intermediate to advanced
896 pages
45h 43m
English
O'Reilly Media, Inc.
Content preview from Actionscript Cookbook

7.17. Converting Between Coordinate Spaces

Problem

You want to convert between the movie clip’s coordinate space and the Stage’s coordinate space, or vice versa.

Solution

Create a point object and use localToGlobal( ) or globalToLocal( ).

Discussion

The most common reason for needing to convert coordinates from one coordinate space to another is to perform hit tests (see Recipe 7.15). But regardless of why you want to perform the coordinate conversions, you can quickly accomplish your task using the localToGlobal( ) and globalToLocal( ) methods. Each method requires you to first create a point object. A point object is an instance of the Object class with x and y properties set to the x and y coordinates of the point of interest.

You can define a point object using an object literal. For example:

pnts = {x: 24, y:42};

If the point object represents a point in the global coordinate system that you want to convert to the local equivalent, you should use the globalToLocal( ) method and invoke it from the target movie clip:

localMovieClip.globalToLocal(pnts);

If you want to convert a local point to a point in the global coordinate system, you should use the localToGlobal( ) method instead:

localMovieClip.localToGlobal(pnts);

See Also

Recipe 7.15

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

ActionScript 3.0 Cookbook

ActionScript 3.0 Cookbook

Joey Lott, Darron Schall, Keith Peters
ActionScript 3.0 Design Patterns

ActionScript 3.0 Design Patterns

William Sanders, Chandima Cumaranatunge

Publisher Resources

ISBN: 0596004907Catalog PageErrata