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Actionscript Cookbook
book

Actionscript Cookbook

by Joey Lott
July 2003
Intermediate to advanced
896 pages
45h 43m
English
O'Reilly Media, Inc.
Content preview from Actionscript Cookbook

12.4. Adding Custom Methods to an Object Instance

Problem

You want to add custom methods to an object.

Solution

Assign a function definition (or a reference to one) to a custom property of an object that is already instantiated.

Discussion

You can add functionality to objects (instances of a class) by assigning new methods to them. First, define a function. Then store a reference to the function in a custom property of the object. That is, the definitions of an object’s methods are stored as properties of the same object.

This example stores a function in the custom property methodProp:

myObject = new Object(  );
myObject.methodProp = function (  ) {
  trace("Hello World");
};

The preceding example assigns a method to an object using an anonymous function. However, you can also use object properties to store references to named functions. The following example stores a reference to the named function, myMethodFunction( ), in the property myMethod:

// Define a named function.
function myMethodFunction (  ) {
  trace(this.myProperty);
}

// Create a new object. You can assign custom methods to any kind of object (movie
// clip, array, etc.), but this example uses a generic object of the Object class. myObject = new Object( ); // Create a custom property on the object. This is not necessary, per se, but we use // it here to illustrate that when a function is called as a method of an object, the // function has access to all the properties of that object by means of // self-references (using the ...
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Publisher Resources

ISBN: 0596004907Catalog PageErrata