12.5. Creating a Custom Class
Problem
You want to create a custom ActionScript class to implement custom functionality or encapsulate related properties.
Solution
Create a constructor function and then assign properties and methods to its prototype.
Discussion
You might want to implement a custom class to encapsulate a series of
methods and properties with related functionality. For example, you
might implement a custom class that communicates with an external
application. To create a custom class, first define a
constructor function. The
constructor function is defined in the
typical fashion—either as a named function or as an anonymous
function assigned to a variable. The latter technique is useful for
creating globally accessible classes. Classes defined with named
functions are accessible only within the scope of the timeline in
which they are defined or by using the fully qualified target path.
Here are two degenerate examples. Obviously, constructor functions do not need to be empty; they can take parameters and they can have function bodies.
// Create a local class namedMyClass. function MyClass ( ) {} // Create a global class namedMyClass. _global.MyClass = function ( ) {};
By convention, class names are capitalized. ActionScript is case-insensitive, so it is not technically an issue, but following this naming convention helps you easily distinguish classes from objects (instances of a class). Furthermore, the ECMA-262 standard, on which JavaScript is based, demands case-sensitivity. ...
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