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Actionscript Cookbook
book

Actionscript Cookbook

by Joey Lott
July 2003
Intermediate to advanced
896 pages
45h 43m
English
O'Reilly Media, Inc.
Content preview from Actionscript Cookbook

17.6. Broadcasting Data to Remote Shared Object Clients

Problem

You want to send data to all the clients of a FlashCom application that are connected to a remote shared object.

Solution

Use the SharedObject.onSync( ) method to catch synchronization events, and use the SharedObject.send( ) method to broadcast messages without writing to the RSO.

Discussion

Every time the server-side data for a remote shared object changes, FlashCom attempts to synchronize the client-side data for all clients connected to that RSO. The SharedObject.onSync( ) method for a client-side remote shared object is automatically invoked whenever a synchronization attempt has occurred, so you can monitor all synchronization events. (See more on this in Recipe 16.8.) This is useful in situations in which a relatively small amount of data is shared among multiple clients. Whenever one client makes a change, all the other clients are automatically notified. The onSync( ) method works the same regardless of whether the remote shared object is persistent.

You can also manually invoke a client-side method on all clients connected to a remote shared object by using the SharedObject.send( ) method, and you can call the send( ) method from either a server-side or client-side remote shared object. In either case, the send( ) method requires that you specify the name of the method to invoke on the client(s). You should then ensure that the client movies have a method with that same name defined for the client-side remote ...

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Publisher Resources

ISBN: 0596004907Catalog PageErrata