Skip to Content
ActionScript for Flash MX: The Definitive Guide, Second Edition
book

ActionScript for Flash MX: The Definitive Guide, Second Edition

by Colin Moock
December 2002
Intermediate to advanced content levelIntermediate to advanced
1088 pages
192h 4m
English
O'Reilly Media, Inc.
Content preview from ActionScript for Flash MX: The Definitive Guide, Second Edition
MovieClip.onData () Event Handler
This is the Title of the Book, eMatter Edition
Copyright © 2007 O’Reilly & Associates, Inc. All rights reserved.
676
|
ActionScript Language Reference
MovieClip.onData () Event Handler
handler executed when the clip receives variables, or a portion of a loaded movie
Flash 5; callback form introduced in Flash 6
mc.onData()
onClipEvent (data) {
statements
}
Description
The onData() event handler is the callback form (and more modern analogue) of the legacy
onClipEvent (data) event handler. The onData() handler executes when external data is
loaded into a movie clip. It can be triggered by two quite different circumstances, according
to the kind of data being loaded—either external variables, or a .swf or .jpg file. Note that as
a variable loader, the onData() event is made obsolete in Flash 6 by the LoadVars class’s
download monitoring methods. As a movie loader, the onData() event is (in my experience)
too buggy to use in Flash 5, though it appears to be working properly in Flash 6.0.29.0.
When we request a series of variables from a server using loadVariables(), we must wait for
them to load completely before using their information. When a movie clip receives the
end of a batch of loaded variables, the onData() event is triggered, telling us it’s safe to
execute code that relies on the variables.
For example, suppose we have a guest book movie in which visitors enter ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

ActionScript 3.0 Game Programming University, Second Edition

ActionScript 3.0 Game Programming University, Second Edition

Gary Rosenzweig
ActionScript 3.0 Bible

ActionScript 3.0 Bible

Roger Braunstein
ActionScript 2.0 Language Reference for Macromedia® Flash® 8

ActionScript 2.0 Language Reference for Macromedia® Flash® 8

Francis Cheng, Jen deHaan, Robert L. Dixon, Shimul Rahim

Publisher Resources

ISBN: 059600396XCatalog PageErrata