Name
_leveln Global Property — a document level in the Player
Availability
Flash 3 and later
Synopsis
_level0 _level1 _level2 ... _leveln
Access
Read-only
Description
Multiple .swf files may be loaded into the Flash
Player for simultaneous display. Each loaded
.swf resides on its own level in the document
level stack. (A .swf file on a higher level
number will obscure lower levels if they occupy the same portion of
the Stage.) The _level
n
property stores a reference to the main timeline of a
.swf loaded into a document level in the Player.
Each document level is represented by a numbered property, such as
_level0, _level1,
_level2, and so on.
The original document loaded into any Flash Player is considered
_level0.
Example
A _level
n reference is
normally used to control movies on other levels of the document
stack. For example, here we play the movie on level 2:
_level2.play( );
We can also use _level
n in
combination with movie clip references to control clips contained by
a movie on any level in the document stack. For example:
_level1.orderForm.titleBar.play( );
A _level
n reference may also
be used as the value of the target
argument of several functions, including loadMovie(
), unloadMovie( ),
loadVariables( ) and print(
). If the level does not yet exist, you should specify the
level reference within quotes. If used without quotes, a nonexistent
level is considered undefined and may cause the command to operate on the current timeline instead of the new, undefined level. For example, ...
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