Chapter 13: Building Apps for Desktop and Mobile

In the previous chapter, we designed an interactive virtual reality (VR) experience using beta document types in Animate based on WebGL standards.

For this chapter, we'll focus on the Adobe Integrated Runtime (AIR) platform and build a small utility application for browsing photographs. To develop this application, we'll need to download and install an AIR software development kit (SDK) and make use of ActionScript 3 (AS3) as a programming language. We'll populate our application with the help of both components and button symbols, two features of Animate that we haven't explored until now. To close, we'll examine how to convert the application for use on iOS and Android.

After reading this ...

Get Adobe Animate 2022 for Creative Professionals - Second Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.