9. Natural and Character Animation

Lesson overview

In this lesson, you’ll learn how to do the following:

  • Use the Bone tool to build armatures (skeletons) of movie clips

  • Use the Bone tool to build armatures of shapes

  • Animate natural motion of armatures using inverse kinematics

  • Constrain and pin the armature joints

  • Edit the position of armature bones and joints

  • Refine shape deformations with the Bind tool

  • Simulate physics with the Spring feature

  • Adjust the speed setting to add a sense of weight to armatures


This lesson will take about one and a half hours to complete. Please log in to your account on peachpit.com to download the lesson files ...

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