Chapter 7
Placing 3D Assets in Augmented Reality
Everything you’ve done so far throughout this book has been focused on working with 3D content within traditional software environments. A portion of any modern exploration of 3D software will likely include content using 3D assets in either virtual reality (VR) or augmented reality (AR) spaces. Part of Adobe’s 3D pipeline includes Adobe Aero, which is an application aimed at designing augmented reality experiences using content from other software, such as Adobe Substance 3D Stager.
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