Chapter 10
Where to Go Next
In this final chapter, we’ll cover a variety of additional software applications within Adobe Substance 3D and Adobe Creative Cloud collections, some that we’ve partially explored and others that are entirely new. This chapter provides an overview of additional 3D design elements and virtual reality (VR) tools you can explore once you are finished with this book.
We’ll examine how to contribute your creations to the Substance 3D Community Assets library, introduce additional software applications that are part of Adobe Substance 3D—Modeler and Designer—and then investigate 3D and VR workflows in Creative Cloud applications that use newer features in Adobe Photoshop and Adobe Illustrator. We conclude by exploring additional ...
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