Chapter 1: Getting Started in Flash CS6
In This Chapter
Creating, saving, and opening documents
Getting familiar with the workspace and tools
Creating and saving workspaces
Introducing Flash Player
Understanding layers
Importing and exporting files
Understanding the publishing process
Flash has been the staple application for developing highly interactive motion graphics and interactive content for the web for over a decade. With a familiar CS interface, robust drawing and animation tools and a powerful built-in scripting language, Flash is capable of building full websites, complex games, and highly functional, rich Internet applications. Many of the most popular websites have been built and defined on Flash technology.
Although previous versions of Flash have focused primarily on ...