Our industry today is confronting two divergent, driving technologies: the burgeoning growth of high-definition, large-screen video and the explosion in small, portable devices that play video.
We've looked at the high-end of this scale. In this chapter, we look at the other end – creating video for mobile phones.
We'll start with a look at what Apple has released in its latest version of Final Cut Studio, then wrap up our look at Adobe Production Premium with a tour of Device Central – a program that has no peer within the Apple suite.
For the purposes of this chapter, I'll define a mobile device as something small enough to fit in your pocket that can play videos, either downloaded ...